Patch 0.1.2 Notes
General bug fixes with some of the platforming and loading.
Summary:
1. Fixed bug where unsheathing sword in midair gave a double jump for a short time
2. Fixed bug in room 4 that caused the level to improperly load after death
3. Fixed bug that caused player to stand inside moving platforms
4. Fixed bug that caused player to stick to walls when player is also touching a launching platform
Additional note: combat controls are meant to be: Mouse 1 - light attack, Mouse2 - heavy attack. If these are instead bound to "F" and "R" respectively and you want them to be bound to the intended controls, go into the Combat Controls Settings menu in either the Pause or Main menus and click "Defaults." As well, sometimes roll is bound to Shift, when it should be Left Ctrl; you can rebind these manually or by clicking "Defaults" in the Movement Controls Settings menu.
Files
Get Peccatorium [Pre-alpha Demo]
Peccatorium [Pre-alpha Demo]
A challenging, fast-paced platformer. Use your skills to traverse precise obstacles. Can you reach the top of the tower?
Status | In development |
Author | Capernaum Games |
Genre | Platformer |
Tags | 2D, Difficult, Indie, Physics, Pixel Art, precision, Retro, Singleplayer, Speedrun, Unity |
Languages | English |
Accessibility | Configurable controls |
More posts
- Patch 0.1.4 NotesJul 16, 2023
- Patch 0.1.3 NotesJul 13, 2023
- Patch 0.1.1 NotesJul 11, 2023
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